| Source | Ship | Errata |
| 7201 |
Epping |
Front DR hits: boxes 3, 11, 19, and 27 |
| Side DR hits: boxes 3, 13, and 25 |
| Rear DR hits: boxes 8 and 30 |
| 7210 |
Crescent |
Drive = 16 |
| Pulse Laser B To Hit: 2D8+ADB |
| DR 4 in box 11 should be DR 1 and remove DR 1 in box 22 |
| Scorpion |
Drive = 11 |
| Right Side Critical Hits 2, 3, and 6 affect Gunner B, not Gunner A |
| Pilot Salvage Claws Damage: Medium+1‡ |
| Eagle |
Plazgun A is actually Impulsegun A, 2D8+ADB High |
| Right Side Critical Hit affects Gunner C, not Gunner B |
| Conestoga |
Railrepeator Damage: High |
| 7211 |
Crescent |
Critical hits: boxes 8 and 20 |
| First Critical Hit 9 should be 7 |
| Epping |
Rear DR hits: boxes 8 and 30 |
| Scorpion |
Pilot Salvage Claws Damage: Medium+1‡ |
| 7212 |
Various |
Keel Cannon arcs: K3 |
| Aosho |
Rear Left Critical Hit 5 affects Gunner C, not Gunner D |
| Constellation |
Missile Launcher A and Disruptorgun A arcs: (BRQL) (BFQL) (F) |
| Missile Launcher B and Disruptorgun B arcs: (F) (BRQR) (BFQR) |
| Triple Laztube E arcs: (BRQL) (BFQL) (F) (BFQR) (BRQR) |
| Fletcher |
Ion Cannon E Long Range: 30 |
| Keel Cannon F arcs: (KF) |
| Megafortress |
Blatgun A damage: High+6 |
| Heavy Plazgun B arcs: (BRQL) (BFQL) (F) (BFQR) (BRQR) |
| Heavy Plazgun C arcs: (BRQL) (BFQL) (F) (BFQR) (BRQR) |
| Triple Blast Cannon F arcs: (BFQL) (F) (BFQR) |
| Triple Blast Cannon F Speed Restriction: 7 |
| Rear (both) Critical Hit 6: Reduce Defensive Value by 2. |
| Narwhal |
Additional Rear (both) Drive hits: boxes 25 and 62 |
| Quint Pulse Laser A arcs: (BRQL) (BFQL) (F) |
| Quint Pulse Laser C To Hit: 2D8+ADB+4 |
| Stingray |
Missile Launcher A and Splattergun A arcs: (BFQL) (F) (BFQR) |
| Front (both) Critical Hit 6: -3 Defensive Value |
| Front (both) Critical Hit 8: Affects Twin Splattergun A |
| 7212 |
Longboat |
Bifrost Cannon To Hit: 2d10+ADB |
| 7213 |
Dragonfly |
Drone Mover 4 |
| 7214 |
Betafortress NW |
Right Critical Hit 6 affects Gunner B, not Gunner D |
| 7215 |
Epping Prime |
Missing 10 x Mk10 Torps |
| Glaive II |
Ion Ram To Hit: 2D8+ADB |
| Kosmos |
Minigun Specs: Ranges are wrong |
| Lance Electra II |
Mass: 420 tons |
| Critical Hit 9: remove "Pilot's Projector loses 2 Protobolts" |
| Night Hawk II |
Damage Control: 1-4 |
| Salamander |
Pulse Laser To Hit: 2D8+ADB |
| Salamander II |
Triple Pulse Lasers To Hit: 2D8+ADB+2 |
| Sentry II |
Disintegrator To Hit: 2D8+ADB |
| Critical Hit 9 affects Disintegrator not Blatgun |
| Seraph |
Damage Track box 56 should be a DR 1 hit, not a Drive 1 hit |
| Seraph II |
Damage Track box 56 should be a DR 1 hit, not a Drive 1 hit |
| Shryak Shuttle II |
Critical Hit 8 affects Impulsegun, not Pulse Laser |
| Star Raven |
All Pulse Laser ranges: 3/9/10 |
| Star Raven Alpha |
All Pulse Laser ranges: 3/9/10 |
| Megafortress |
Triple Blast Cannon Speed Restriction: 7 |
| 7216 |
Glaive III |
Remove weapon (w) hit: box 19 |
| Longboat |
Bifrost Cannon arc: K3 |
| Splattergun D & E To Hit: 2D6+1 |
| ECM: 1-4 [4] |
| Front (both) Critical Hit 12 should be "until after next turn" |
| 7217 |
Battle Pod VY6 |
Pulse Laser 6B Damage: Low+3 |
| Battle Pod U2 |
100-ton Fighter x1 (not x5) |
| Battle Pod U3 |
Cost: 61 |
| Hyper Cannon Speed Restriction: 11 |
| Hyper Cannon Range: 10/15/20 |
| 7218 |
Snarling Badger |
Keel Cannon Ammo: 6 |
| Keel Cannon Damage: Allx3 |
| Every other crew hit should be filled in. |
| Front Right Critical Hits 7 and 10 affect Gunner B, not Gunner A |
| Front Right Critical Hit 5 affects Keel Cannon, not Repeating Blaster G |
| Front Right Critical Hit 6 affects Repeating Blaster G, not Sext Blatguns |
| ECM: 1-5 [5] |
| 7219 |
Dauntless |
Torp room arcs: (360°) |
| Octopus |
All Pulse Laser ranges: 3/9/10 |
| TBD Platform |
Crew box should have entries for Captain and Pilot |
| Wakazashi |
Torp room arcs: (360°) |
| TOC: +2 |
| Whisper |
Bridge box should include Captain entry |
| 7220 |
Bat |
Critical Hit 2: Bat may not move nor fire Pilot's Splatterguns. Reduce DV to 5. |
| 7221 |
Kali |
Remove Crew F and H |
| Gunner D arcs: (SFQL)(SRQL)(R) |
| Gunner E arcs: (R)(SRQR)(SFQR) |
| Scorpion |
Pilot Salvage Claws Damage: Medium+1‡ |
| Scorpion Beta |
Pilot Salvage Claws Damage: Medium+1‡ |
| Plazgun C is actually Twin Plexar Guns C, 2D10+ADB High+2 |
| 7222 |
Nova |
All weapons have an additional +1 To Hit from the Artificiance Intelligence. |
| Nebula II |
Every other crew hit should be filled in. |
| Rear (both) Damage Track box 15: DR3, not Drive 5 |
| Front (both) Damage Track: last 'w' should be 'W' |
| Quark |
Meld Laser Speed Restriction: missing <= (≤) |
| 7223 |
Jii |
Plasma Missile Specs: High+/ should be High+2/ |
| Kraal |
Heavy Plazgun A Damage: missing ¥ |
| Pilot Triple Pulse Laser To Hit and Damage: +2 (not +3) |
| Kraal ECM |
Remove Gunner A |
| Plasma Missile Launchers C and D are normal Missile Launchers. |
| Pilot Triple Pulse Laser To Hit and Damage: +2 (not +3) |
| Death Wind YS |
Plasma Missile Specs: High=2/ should be High+2/ |
| 7224 |
Various |
Sayf-ad-din range: 6/13/16 |
| Tachanah |
DV: 6 |
| 7225 |
Orca Alpha |
Pilot Disintegrator Speed Restriction: 11 |
| 7227 |
Spectre |
Twin Disruptorgun Damage: Medium+1 |
| Strella II |
Twin Splatterguns To Hit: 2d6+ADB+1 |
| Totenkopf II |
Triple Stilettos are Quad Stilettos |
| Quad Epees are Triple Epees |
| Source |
Where |
Errata |
| 7210 |
Page 76, Weapon Table |
£ in Speed Restrictions should be <= (≤) |
| Heavy Plazgun Damage: All×2¥ |
| Salvage Claws To Hit: 2D6+ADB |
| Salvage Claws Damage: Medium‡ |
| 7211 |
Page 23, Venters, Game Play, 2nd para |
Replace "after drive 0 turns, but before ships" with "after drift, but before non-escorts". |
| 7212 |
Various |
Keel Cannon arc: K3 |
| Integrated Escort Weapon Table |
Hyper Cannon Target Speed Restriction: 11 |
| Twin Hyper Cannon Target Speed Restriction: 10 |
| Triple Hyper Cannon Target Speed Restriction: 9 |
| Quad Hyper Cannon Target Speed Restriction: 8 |
| Plazprojector Medium (not Long) Range: 1-5 |
| Turn Sequence |
Move Drift and Ventors below Warhounds Move. |
| Page 15, Game Mechanics, line 4 |
Delete the word enemy. |
| Page 25, 7000-ton Frigate Design Template |
Damage Reduction 1 slots: 15 |
| Page 33, Escort Expanded Magazine Cost Table |
Quad Minigun Slots: 2 |
| Protobolt Ammo Added: 1 |
| Page 36, Special Equipment Cost Table |
300-ton RP points: 15 |
| 7212 |
Escort Expanded Magazine Cost Table |
Protobolt Ammo Added: 1 |
| 7214 |
Consolidated Master Weapon Table |
Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7215 |
Page 6, Betafortress Alpha and Beta |
Translight Capability: None |
| Page 58, Shryak Shuttle II |
Translight Capability: None |
| Page 64, Spirit Rider II |
Armaments: 2×Mk10 Torps should be 1×Mk20 Torp |
| Page 67, Star Raven Alpha |
Armaments: 2×Mk50 Torps should be 2×Mk30 Torps |
| Page 76, Thunderbird II |
Armaments: remove 1×Mk20 Torp |
| 7216 |
Various |
Bifrost Cannon arc: K3 |
| Consolidated Master Weapon Table |
Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7217 |
Page 28, Damage Reduction Template |
Use costs/slots from similarly sized templates in previous books.
Heavy (3000 ton): 1 (4/8), 2 (8/16), 3 (12/24), 4 (15/30), 5 (18/36), 6 (23/46) |
| Consolidated Master Weapons Table |
Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7219 |
Page 7, Outpost ECM Summary |
1-7[6] and 1-8[5]: 50 slots, not 40 |
| Requires crewmembers equal to the number of tries (as Escort ECM) |
| Page 17, White Hole |
Radius 12, 1/4 radius: 3, not 4 |
| Page 27, Dust Cloud Type II |
Spore Moles are reduced to a 4 hex range |
| Hammerhead Missiles are -2/hex beyond 6 hexes |
| Page 27, Dust Cloud Type III |
PD 10 hit also affects Spore Moles |
| 7221 |
Page 17, Kali |
Armaments: 8×Splatterguns should be 6×Splatterguns |
| Page 20, Eagle Alpha |
Should be Eagle Beta |
| Page 21, column 1, line 1 |
Eagle II should be Eagle Beta |
| Page 23, Scorpion Alpha |
Should be Scorpion Beta |
| 7222 |
Consolidated Master Weapon Table |
Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7223 |
Consolidated Master Cannon Table |
Plaz Shell Cannon Damage: ¥ should be Psi (ψ) |
| Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| Page 37, Plasma Defense System |
PDS treats Parasite Torps as if they are normal torps. |
| 7225 |
Page 7, Time Limits, 2nd Paragraph |
"the sixth game turn" should be "the eighth game turn" |
| Page 10, Setup Diagram |
Move asteroids one hex down. |
| House Smash Chart |
"Roll 1D4" should be "Roll 1D6" |
| House Lists, ASP Technocracy |
Add Fletcher to the Escort list |
| House Lists, Data Sphere, Mercenary |
"3 - Bay" should be "3 - Bat" |
| House Lists, Yoka-Shan |
Spirit Rider IV should be Spirit Rider |
| House Forces Worksheet |
House Forces only is lines 5-9 |
| House Forces or "Pre-Brood Imperium" is lines 10-14 |
| Optional Rules, Setup Diagram |
Move asteroids down one hex. |
| Page 14, Orca II |
Should be Orca Alpha. |
| Page 17, Winning Battles |
Delete first sentence up until the colon (:) |
| Page 18, Setup Diagram |
Move everything down one hex. |
| Remove the far left row of the top block of grey hexes. |
| Consolidated Master Cannon Table |
Tachyon Cannon Damage: All |
| Tachyon Ram Damage: High |
| 7226 |
Page 26, Captain's Die cost Table |
Captain's Die 8 costs 45 experience |
| Page 30, Tough Guy |
Should read "received in the same game" (not turn) for all skill levels |
| Page 32, Always Supports His Wingman |
Costs 10 points |
| Page 51, Allowable Skills Table |
Yoka-Shan has an 'X' in Always Supports Hig Wingman |
| Skills & Quirks |
A crewmember can never cost less than 0 (or some other value agreed upon before the game) |
| Ship Availability |
Black Widow II: Tokugawa |
| Salamander III: Hibernia, Red Star |
| Shark II: as Shark |
| Sorenson IV: ASP, Luches |
| Talon III: Hibernia |
| Death Wind III: Kashmere |
| 7227 |
Page 16, Maxim Laser Systems |
If using a Captain's Die with a Maxim Laser, the Captain's Die does NOT count for determining how much over the DV you hit (but does add normally). |